VR Gaming Headsets
#8

Psychedelic Senses wrote: the Vive pro supposedly fixes the screendoor effect with the increase in resolution but the pricing will definitely put people off. $1299 alone for the headset and another $750 for the controllers and base stations, not including shipping. Way too damn expensive. Vive pro is definitely out of most people's reach, the room scale tracking also may not be relevant in our sense, since our confined pigeonhole spaces is so restricted. Looking at the odyssey, on top of the same visual quality with the vive pro. Its more viable since it does not require light houses, only if one is into simulations or prefer playing seated. But WMRs has complaints of poor tracking and compatibility
Reply


Messages In This Thread
VR Gaming Headsets - by jamesking12345678 - 12 Aug 2018, 05:51 PM
RE: VR Gaming Headsets - by kkd2k5 - 12 Aug 2018, 05:52 PM
RE: VR Gaming Headsets - by milazerop - 12 Aug 2018, 05:52 PM
RE: VR Gaming Headsets - by calvinllee34 - 12 Aug 2018, 05:53 PM
RE: VR Gaming Headsets - by paul.william.reilly - 12 Aug 2018, 05:54 PM
RE: VR Gaming Headsets - by mmoncayo1 - 12 Aug 2018, 05:54 PM
RE: VR Gaming Headsets - by pedro.trinidad - 12 Aug 2018, 05:55 PM
RE: VR Gaming Headsets - by sparkle.kimbrough - 12 Aug 2018, 05:56 PM
RE: VR Gaming Headsets - by angieobryan - 12 Aug 2018, 05:56 PM

Forum Jump:

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


Users browsing this thread: 2 Guest(s)